

In short, it pretty much looks like how you’d imagine a well-produced mobile version of Diablo would look like. There’s a wheel for quickly selecting various abilities, enemy health bars, item icons, and even a minimap.

Having said that, the UI we do see features many of the core components we’re used to seeing in traditional Diablo games. As expected, Diablo Immortal will not feature a 1:1 replication of the more complicated UI featured in the PC and console versions of Diablo. The UI and other visual elements are arguably the biggest takeaways from this new footage. They are severely limiting their revenue this way. This trailer features some of the same footage showcased in the Diablo Immortal trailer that Blizzard quietly released as part of the BlizzCon 2019 celebrations, but it focuses much more on the game’s UI and some of the details of its six currently available character classes (Barbarian, Crusader, Demon Hunter, Monk, Necromancer, and Wizard). Battle against ancient evils and discover the untold story between Diablo II and Diablo III in this all-new massively multiplayer online action RPG, a nd also available on Open Beta on PC. ago I think you’d be right in a traditional paid release model but the fact that this is basically a f2p model means people are going to play for free for as long as they can, possibly the whole life of the product, and then jump ship to d4. It’s been a long time since Blizzard has updated us on the status of Diablo Immortal, but a new trailer reveals some fresh gameplay footage for the controversial mobile title.
